There are few times that I wondered about the future of the raid 25 to Cataclysm ( http://domi-domus.blogspot.com/2010/10 / balance-of-the-shift-and-future-of-25.html ), with the new situation: the same id 10/25 and the same loot.
Two months after the release of this extension, where are we?
What I see by looking http://www.wowprogress.com/ (which lists and ranks guilds based on their downs and activity 10/25) This is what
I feared and spirits advertising is to occur: namely, the end of the raid 25.
Biensur some guilds still keep this format, by choice and necessity of roster, they are generally strong and emblematic of the guilds, but the results are there and at least speaking:
On my server, Thorium Brotherhood, only 6 guilds have results in 25, alli and horde together and only 2 of the Allied side.
While 50 guilds have had results in raid 10. Compared to
Wotlk we had, it is true at the end of extension, 113 guilds that have results in 25 cons 162 which had to raid 10.
It will be interesting to compare the end of the extension of cataclysm ...
For we must temporize biensur this result because we are at the beginning of extension, and early Woltk extension, there were not many guilds who had results in 25 in the end, but I did not have the numbers, memory, check this site for many, many times at that time, there was still much more guilds with results in 25, there was our guild already: "Terra Nova", and especially of the spearheads of the server as "Tranquility, Mirage, Nuova Maestria" ... which, to date no raident more than 10, even if Tranqui no longer exists as such but under the new name of "One". Moreover
for putting his nose in it all I realized the extreme fragility of the guilds, I thought a little, but not at this point, many Guild who had results in Wotlk exist anymore.
In the race for top spots also shows that those who try to keep the format 25, at least on my server are slowed down and less well placed than the others, here is another thing that will not encourage this format to keep raid.
Inevitably it is more difficult, especially early extension of 25 people in, even if it is true that 25, some small personal shortcomings will have less than 10 raid, in which there is immediate assent.
was for me the main advantage of the raid 25: allow people to play together inhomogeneous and so see couples together, friends who had the base not necessarily the same level. In
raid 10, a person who "shit", it sees itself as the nose on your face and simply: it does not, at least until we're just at the stuff in 25 that would penalize some but it would not be prohibitive.
So many people who stiffly in 25 will find themselves on the sidelines. Many guild
restructure, strengthen their workforce that they had artificially inflated early to rise faster catamaran their guild levels, and many guilds outright cease their activity at this time because they get no results or very modest results from their aspirations. Yes
guilds are in turmoil there, because formats raid but certainly also because of overstaffing and especially because of the higher level of play demanded by the raids at 10, which was erased when we raidions in 25 .
We had a roster halfway between 25 and 10, in 25 we could go there with the faithful, knowing what would happen, especially the difficulty of obtaining the same could, because ids, I opted for the raid 10, which I had to separate myself from some people, less involved, present the least, I did it before the expansion, so they can invest elsewhere and build their reputation with their new guild, I did not cheat by keeping them for the wrong reasons (up guild levels faster) (and have a wealth of alternates).
I found it better, fairer, humanly speaking. Than waiting for the arrival of Cata and put them on the key after they have lived badly anyway, sure, but at least they have had time to turn around!
we had then, early extension, a roster consisting of 10 very active people, where everyone had a defined role, but did not count on individual difficulties in adapting to changes in classes etc., and intangible irl, in short I found myself with a healer and a raid in less dps and more dps too but below, result: a trampling that lasted almost to the breaking point and finally an update away from raids that resulted in a déguildage.
I know other guilds in the same problems are found, some just disband, while others persist in trampling until forward to wins.
abandonment by many of the 25 raid guild, because ids identical complicates the task manager and this breaking point, we do not like it converted, it must be separated from many elements, recruit others, guilds who already have the advantage of size 10's for sure.
least for those with a good roster, if you have to adapt, change and so, at this time there are countless guildages and déguildages, births and end guild.
All this makes our task even more difficult and cumbersome, it is not easy to put someone on the sidelines, or déguilder people just because they are not involved enough.
This is ungrateful, we go for the villain, the bad, whatever you do anyway this is the case, it does nothing and disband the guild and it's our fault, we act and we is a villain.
Anyway, we know, is to risk being in control and take hits, that is why nobody wants to be there, and it is easier to criticize than to act But people forget that too!
What I see is that many guild leader threw in the towel, his guild to adapt all its changes is difficult and thankless, and after all, they have no right to also fun without the fuss?
So many new guilds also see the dawning of the ashes of others, which will last most of the time to despair their creator, so goes the world of wow ...
Two months after the release of this extension, where are we?
What I see by looking http://www.wowprogress.com/ (which lists and ranks guilds based on their downs and activity 10/25) This is what
I feared and spirits advertising is to occur: namely, the end of the raid 25.
Biensur some guilds still keep this format, by choice and necessity of roster, they are generally strong and emblematic of the guilds, but the results are there and at least speaking:
On my server, Thorium Brotherhood, only 6 guilds have results in 25, alli and horde together and only 2 of the Allied side.
While 50 guilds have had results in raid 10. Compared to
Wotlk we had, it is true at the end of extension, 113 guilds that have results in 25 cons 162 which had to raid 10.
It will be interesting to compare the end of the extension of cataclysm ...
For we must temporize biensur this result because we are at the beginning of extension, and early Woltk extension, there were not many guilds who had results in 25 in the end, but I did not have the numbers, memory, check this site for many, many times at that time, there was still much more guilds with results in 25, there was our guild already: "Terra Nova", and especially of the spearheads of the server as "Tranquility, Mirage, Nuova Maestria" ... which, to date no raident more than 10, even if Tranqui no longer exists as such but under the new name of "One". Moreover
for putting his nose in it all I realized the extreme fragility of the guilds, I thought a little, but not at this point, many Guild who had results in Wotlk exist anymore.
| |
| Guilds ephemeral, lasting only the time of a rose |
In the race for top spots also shows that those who try to keep the format 25, at least on my server are slowed down and less well placed than the others, here is another thing that will not encourage this format to keep raid.
Inevitably it is more difficult, especially early extension of 25 people in, even if it is true that 25, some small personal shortcomings will have less than 10 raid, in which there is immediate assent.
was for me the main advantage of the raid 25: allow people to play together inhomogeneous and so see couples together, friends who had the base not necessarily the same level. In
raid 10, a person who "shit", it sees itself as the nose on your face and simply: it does not, at least until we're just at the stuff in 25 that would penalize some but it would not be prohibitive.
So many people who stiffly in 25 will find themselves on the sidelines. Many guild
restructure, strengthen their workforce that they had artificially inflated early to rise faster catamaran their guild levels, and many guilds outright cease their activity at this time because they get no results or very modest results from their aspirations. Yes
guilds are in turmoil there, because formats raid but certainly also because of overstaffing and especially because of the higher level of play demanded by the raids at 10, which was erased when we raidions in 25 .
We had a roster halfway between 25 and 10, in 25 we could go there with the faithful, knowing what would happen, especially the difficulty of obtaining the same could, because ids, I opted for the raid 10, which I had to separate myself from some people, less involved, present the least, I did it before the expansion, so they can invest elsewhere and build their reputation with their new guild, I did not cheat by keeping them for the wrong reasons (up guild levels faster) (and have a wealth of alternates).
I found it better, fairer, humanly speaking. Than waiting for the arrival of Cata and put them on the key after they have lived badly anyway, sure, but at least they have had time to turn around!
we had then, early extension, a roster consisting of 10 very active people, where everyone had a defined role, but did not count on individual difficulties in adapting to changes in classes etc., and intangible irl, in short I found myself with a healer and a raid in less dps and more dps too but below, result: a trampling that lasted almost to the breaking point and finally an update away from raids that resulted in a déguildage.
I know other guilds in the same problems are found, some just disband, while others persist in trampling until forward to wins.
abandonment by many of the 25 raid guild, because ids identical complicates the task manager and this breaking point, we do not like it converted, it must be separated from many elements, recruit others, guilds who already have the advantage of size 10's for sure.
least for those with a good roster, if you have to adapt, change and so, at this time there are countless guildages and déguildages, births and end guild.
All this makes our task even more difficult and cumbersome, it is not easy to put someone on the sidelines, or déguilder people just because they are not involved enough.
This is ungrateful, we go for the villain, the bad, whatever you do anyway this is the case, it does nothing and disband the guild and it's our fault, we act and we is a villain.
Anyway, we know, is to risk being in control and take hits, that is why nobody wants to be there, and it is easier to criticize than to act But people forget that too!
What I see is that many guild leader threw in the towel, his guild to adapt all its changes is difficult and thankless, and after all, they have no right to also fun without the fuss?
So many new guilds also see the dawning of the ashes of others, which will last most of the time to despair their creator, so goes the world of wow ...
|
| Wow even refers to the ephemeral and Ronsard ^ ^ |
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